Old Dorks Zeitgeist
Asrabey Varal Level 20 Skirmisher
Medium fey humanoid, eladrin XP 500
HP 27/186; Bloodied 93 Initiative +17
AC 34, Fortitude 30, Reflex 33, Will 32 Perception +12
Speed 8 Low-Light Vision
Resist 10 fire
> Slippers of Spider Climbing
Asrabey can walk on horizontal and vertical surfaces at normal speed without needing to make an Athletics check to climb.
m Vekeshi Blade (weapon, fire) * At-Will, Basic
Asrabey’s unmatched swordsmanship evades all your defenses. He slices a burning gash in your flesh.
Attack: Melee 2 (one creature); + 25 vs. AC
Hit: 2d10 + 10 fire damage.
C Fire Sweep (weapon, fire) * Encounter
The eladrin swings his blazing sword in a massive arc.
Attack: Close Burst 2 or close blast 3 (creatures in burst/blast); + 25 vs. AC
Hit: 1d10 + 10 fire damage.
A Barrier Slash (fire) * Encounter
As he swipes his blade, a line of fire slices across the ground. The flames quickly grow, threatening to burn you if you don’t move.
Effect: Asrabey creates a wall 10 of dim fire, starting with a space adjacent to him. Until the beginning of Asrabey’s next turn the fire is harmless. Thereafter the fire flares, and any creature that enters the wall or starts its turn there takes 20 fire damage.
The wall lasts until the end of Asrabey’s next turn after it flares.
> Fey Step (teleportation) * Encounter
Asrabey teleports up to 5 squares. If he teleports into the air, he doesn’t fall until the end of his turn.
> Cloak of Smoke * Encounter
Effect: Smoke fills a Close Burst 3, providing total concealment until the start of
Asrabey’s next turn.
R Lion Shield (weapon) * Encounter
Asrabey’s shield roars and flies from his hand, fangs bared.
Attack: Ranged 20 (one creature); + 23 vs. Reflex
Hit: 1d10+5 and the target is restrained (Escape DC 25). Until the target escapes or falls unconscious, it takes 10 damage at the start of its turn.
Effect: Asrabey grants combat advantage. When the target escapes, the shield returns to Asrabey’s hand. He can also recall the shield as a free action on his turn.
Skills Acrobatics + 21, Arcana + 16, Athletics + 18, Endurance + 18, Intimidate + 18
Str 17 (+ 13) Dex 23 (+ 16) Wis 14 (+ 12)
Con 17 (+ 13) Int 13 (+ 11) Cha 16 (+ 13)
Alignment Unaligned Languages Common, Elven, Primordial